Post-Apocalyptic
Professional Work · Internship · Akiyam Solutions Pvt. Ltd.
Post-Apocalyptic
⚠ Name Undisclosed — Work Project

An immersive post-apocalyptic world prototype built in Unreal Engine 5 — an abandoned city overtaken by nature, with advanced AI systems, combat mechanics, and cinematic environment design.

Unreal Engine 5 Open World Level Design Blueprints NavMesh AI Professional
Engine
Unreal Engine 5
Studio
Akiyam Solutions
Type
Level Design
Platform
PC · Prototype
This is a professional work project undertaken during my internship at Akiyam Solutions Pvt. Ltd. The game title remains undisclosed. This is an evolving prototype and serves as a foundation for further development.
The World
About This Project

Step into a hauntingly immersive post-apocalyptic world built in Unreal Engine 5. Set in an abandoned city overtaken by nature, players must navigate the eerie remains of a once-thriving metropolis — now reduced to decaying skyscrapers, overgrown streets, and shattered buildings. The world is silent, except for the unknown dangers lurking in the shadows.

This prototype focuses on environmental storytelling, atmosphere, and level design, offering a glimpse into a larger vision. Players explore a vast open-world setting where the remnants of civilization tell stories of what was lost. The overgrown cityscape, detailed with broken-down vehicles, crumbling structures, and nature reclaiming its territory, sets the stage for an intense survival experience.

Features
Key Features
Open-world abandoned city environment
Realistic lighting, post-processing & atmospheric effects
Large-scale urban decay with overgrown vegetation
Dynamic level design for player immersion
Advanced character movement and combat systems
Zombie encounters and dynamic AI behavior
Systems
Game Mechanics Implemented
🏃
Advanced Locomotion
Smooth and realistic character movement mechanics with enhanced player control for immersive navigation.
🔫
Firearms & Melee Combat
Fully integrated firearms and melee combat system with ammunition management and weapon switching for tactical gameplay.
❤️
Healing System
Health recovery mechanics through various in-game methods, enhancing the survival aspect of the experience.
🧟
Zombie System
Dynamic zombie encounter system for combat challenges, creating a thrilling survival experience for the player.
🧭
NavMesh AI
NavMesh-driven intelligent NPC and enemy movement ensuring smooth pathfinding within the open-world environment.
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World Building
Large-scale environmental design conveying desolation, atmosphere, and the beauty of a lost post-apocalyptic world.
Contribution
My Role

I was responsible for the level prototyping, world-building, implementing mechanisms, lighting, post-processing, and designing an immersive environment that conveys the desolation and beauty of a lost world.

The project also serves as a technical showcase of large-scale world creation in Unreal Engine 5, demonstrating the full pipeline from initial layout through blockout to final asset placement.

Walkthrough
Video Demo

A full video walkthrough of the Post-Apocalyptic prototype — showcasing the open-world environment, combat systems, AI behavior, and the complete level design from layout to final build.

Post-Apocalyptic Prototype — Full Walkthrough
🌆
Professional Level Design at Scale

This project represents my first large-scale professional level design work — taking a post-apocalyptic city from initial layout through full blockout to final asset placement, while implementing complex game mechanics in Unreal Engine 5.

▶ Watch Full Walkthrough