The Hollow Streets
Professional Work · Internship · Akiyam Solutions Pvt. Ltd.
The Hollow
Streets
⚠ Name Undisclosed — Work Project

A hauntingly abandoned city prototype built in Unreal Engine 5 — where nature has reclaimed the streets and only the wind and crumbling buildings break the void.

Unreal Engine 5 Environment Design Road Splines Level Design Professional
Engine
Unreal Engine 5
Studio
Akiyam Solutions
Type
Level Design
Status
Prototype · WIP
This is a professional work project undertaken during my internship at Akiyam Solutions Pvt. Ltd. The game title remains undisclosed. This is an evolving prototype and a work-in-progress.
The World
About This Project

This prototype presents a hauntingly abandoned city, where the echoes of civilization linger in decayed structures and desolate roads. Overrun by nature, the once-thriving streets now lie in silence, with only the wind and distant creaks of crumbling buildings breaking the void.

Created in Unreal Engine 5, this environment showcases intricate level design and atmospheric storytelling, immersing players in a world reclaimed by time and neglect.

Features
Key Features
Large-scale abandoned city environment
Road spline system for natural road placement
Realistic lighting and post-processing effects
Optimized asset placement for performance
Dynamic level composition for immersion
Atmospheric environmental storytelling
Contribution
My Role
🏙
Level Design
Structuring the city layout and placement of all environmental elements to create believable urban decay.
Optimization
Ensuring performance efficiency while maintaining full visual fidelity across the large-scale environment.
🛣
Road Splines
Implementing a road spline system for natural road flow and realistic street placement throughout the city.
💡
Lighting & Post-Processing
Crafting the mood and atmosphere through lighting techniques and post-processing to reinforce the desolate tone.
🏙
World-Building Through Design

The Hollow Streets demonstrates a blend of large-scale world-building and immersive environmental storytelling — using lighting, road splines, and careful asset placement to tell the story of a city lost to time, without a single word of dialogue.