A collection of solo environment design projects built across Unity and Unreal Engine — each exploring a different atmosphere, lighting technique, and world-building challenge.
A suspenseful Unity creation — a sailor washes ashore on a strange, deserted island after a brutal storm. Disoriented and alone, he spots his damaged boat nearby. As he explores the eerie, silent beach, a mysterious flashing light catches his attention.
Compelled to investigate, he discovers a haunting scene — a skeleton frozen in time, reaching toward an ancient treasure chest. Three ominous staffs stand upright, each topped with a skull whose eyes emit a sinister red glow. Dread fills him as he senses an unseen presence nearby.


A mystical mountain environment created in Unity as part of a larger world project. Built using Unity's Built-in Render Pipeline with a focus on detailed terrain creation, post-processing, and lighting to achieve the desired atmosphere.
The glowing green rocks and vibrant landscape enhance the mystical feel of the environment. Every element — terrain, visual effects, and lighting — is carefully crafted to create a unique and immersive experience as part of a much bigger world.




A cinematic night view of a motorway created in Unity Engine. Assets sourced from the Unity Asset Store, with full level layout and lighting design handled personally to create a moody, atmospheric night scene.
The scene focuses on the interplay between artificial road lighting, the night sky, and the stillness of an empty motorway — creating a quiet, cinematic atmosphere.



A realistic semi-arid landscape created in Unreal Engine — the terrain is sculpted directly within Unreal's terrain tools to achieve natural contours and realistic ground variation.
Lighting and atmospheric fog were carefully adjusted to give the scene a realistic, sun-baked feel. Sparse vegetation and detailed ground materials complete the immersive arid environment.



