Terminate_VOID — A tactical third-person stealth shooter set in the semi-arid deserts of the Middle East. Infiltrate a fortified enemy compound and destroy three radar towers before it's too late.
Step into the high-stakes world of Covert Takedown — an indie game prototype for a tactical third-person shooter built in Unreal Engine 5.4. Take control of Havoc, the hardened leader of a covert unit named Eleventh_Hour, on a mission deep in the semi-arid deserts of the Middle East.
When the dormant terrorist organization VOID resurfaces and hijacks a satellite base, the global threat is imminent — they are turning satellites into kinetic weapons. Your mission, "Terminate_VOID", is a dangerous infiltration into a fortified enemy compound. Players disable three radar towers in a semi-open world environment filled with tactical depth and intense infiltration gameplay.
Following the execution of their feared leader Omar Taleb, the terrorist organization VOID went silent — until now. Intelligence reports confirm VOID has seized control of a decommissioned Satellite Surveillance Base in the Middle East. Using hijacked satellite systems as improvised kinetic weapons, they've begun targeting key military and civilian installations across the globe.
With remote shutdown impossible, a last-ditch operation titled "Terminate_VOID" is launched. The classified special ops unit Eleventh_Hour is deployed behind enemy lines — infiltrate the base, destroy the radar towers, and stop the weaponization of orbital assets before it's too late.






















Covert Takedown was a deep dive into large-scale tactical level design, build optimization, and environmental storytelling — taking a prototype from raw blockout through final asset placement to a polished, playable build. Download and play it now on itch.io.
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